Let’s get this out of the way: Bionic Bay is going to be compared to Limbo and Inside. A lot. It’s inevitable. Psychoflow Studios, in collaboration with Mureena Oy, has delivered what feels like a sci-fi reimagining of Playdead’s moody 2010 classic. The visual storytelling, the shadowy menace, the precisely brutal puzzles — it’s all here, reassembled with a slick, biomechanical sheen.
But don’t mistake Bionic Bay for a copycat. Beneath the familiar silhouette lies a wildly inventive and occasionally maddening precision platformer that plays like a love letter to physics. This isn’t just puzzle-solving; it’s gravity-bending, object-swapping, mid-air improvisation that can make you feel like a time-warping parkour demigod when it all clicks.
Clocking in at around 8–10 hours (depending on how reckless or masochistic you are), it’s tightly paced — though not always evenly. I played on PlayStation 5, and somewhere in the middle of its surreal, flesh-and-metal dreamscape, I found myself wondering: How the hell are they going to top this?
Support authors and subscribe to content
This is premium stuff. Subscribe to read the entire article.