In 1986, it was weird that The Legend of Zelda was about a guy named Link. In 1998, Nintendo reinvented the series in 3D, but didn’t mess with the franchise’s fundamental contradiction. In 2017, Zelda was reinvented yet again with Breath of the Wild (and further expanded in 2023 with Tears of the Kingdom), but still, the series’ namesake has frustratingly almost always sat in the margins.
As you’ve probably heard by now, Nintendo and developer Grezzo finally addressed the elephant in the room and made a new, mainline 2D Legend of Zelda game where you actually play as Princess Zelda. The Legend of Zelda: Echoes of Wisdom is a pleasant surprise on a number of fronts; I didn’t expect to see a new Zelda game before Switch 2 launched, I didn’t expect Zelda to actually take the starring role anytime soon, and I certainly didn’t think Nintendo would find a way to successfully marry what Zelda used to be with what Zelda is now.
But it has, and for that we should all be thankful. Echoes of Wisdom is a mostly delightful synthesis of Zelda’s classic puzzle box sensibilities with a more open-ended design ethos, similar to Breath and Tears. It doesn’t close the loop on every idea it has, but that doesn’t stop it from being extremely fun.
Even if it wasn’t those things, it would still be rad just to finally play as Zelda for a full game.
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